Mercedes Benz GLC 250 4MATIC 2016 3D Model

3D Studio (.3ds) | Autodesk FBX (.fbx) | 3D Studio Max 2012 (.max) | Renderer: Mental Ray | OBJ (.obj) | Size: 58 MB

Mercedes Benz GLC 250 4MATIC 2016 3D model

* Features:
– Highly detailed exterior and basic interior.
– Model is settled to 0,0,0 xyz axis.
– Mental Ray materials included.
– Real world scaled.(Units in milimeters)
– Textures included.(C:MCTMercedes) Place textures folder in that directory
– Suitable for animations and architectural visualizations.
– Tires, doors etc grouped.
– All parts of car and materials named properly so you can easily find which material
is for which part of the car.
– Body color can be changed.Model color can be different from preview images.
– No modifier collapsed (such as meshsmooth) so you can easily set level of detail.
– Environment shown on preview renders is not included. Only the model file.
– No advanced texturing skill required to modify texturing. Plain and simple texturing.

—– Meshsmooth Iteration Level 2—–
Polygon count : 516178
Vertex count : 534784

———Two OBJ Files——–
– One with high poly and one with low poly (Without Meshsmooth)
Highpoly polygon and vertex count: 1033243 – 534541
Lowpoly polygon and vertex count : 326113 – 173409

———Two 3DS Files——–
– One with high poly and one with low poly (Without Meshsmooth)
Highpoly polygon and vertex count: 1033259 – 570237
Lowpoly polygon and vertex count : 326129 – 203928

———Two FBX Files——–
– One with high poly and one with low poly (Without Meshsmooth)
Highpoly polygon and vertex count: 567947 – 535020
Lowpoly polygon and vertex count : 221573 – 174107

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