MAX | 3DS | FBX | OBJ | 43.2 MB
- Highly detailed exterior and interior.Doors can be opened and grouped.
- Model is settled to 0,0,0 xyz axis.
- Mental Ray materials included.
- Real world scaled.(Units in milimeters)
- Textures included.(C:MCTAudi) Place textures folder in that directory
- Suitable for animations and architectural visualizations.
- Tires, doors etc grouped.
- All parts of car and materials named properly so you can easily find which material is for which part of the car.
- Body color can be changed.Model color can be different from preview images.
- No modifier collapsed (such as meshsmooth) so you can easily set level of detail.
- Environment shown on preview renders is not included. Only the model file.
- No advanced texturing skill required to modify texturing. Plain and simple texturing.
- Meshsmooth Iteration Level 2 Polygon count : 391699 Vertex count : 414668
———Two OBJ Files——–
- .One with high poly and one with low poly (Without Meshsmooth) Highpoly polygon and vertex count : 790831 – 414546 Lowpoly polygon and vertex count : 338091 – 181901
———Two 3DS Files——–
- One with high poly and one with low poly (Without Meshsmooth) Highpoly polygon and vertex count : 790841 – 446268 Lowpoly polygon and vertex count : 338101 – 210083
———Two FBX Files——–
- One with high poly and one with low poly (Without Meshsmooth) Highpoly polygon and vertex count : 391691 – 414652 Lowpoly polygon and vertex count : 165225 – 182085
Only max, fbx and 3ds file contains mental ray materials.OBJ format have gray material and does not include mtl file because it does not support mentalray shaders. ALL file formats includes textures.
PASSWORD : AudiA7PASS57168